Thursday 2 September 2010

The Brief

You will produce a design for a game, intended to be used as a pitch to a company. The design should be produced as artwork, either hand drawn or digital but, in either case of a suitable standard for a major presentation.

The visual work should include

  • A basic level design for one level, including map, textures and a description of expected gameplay.
  • Designs for at least two non-player characters, these should be shown from more than one viewpoint.
  • Designs for two buildings to be in the play area of the game, including drawings,  maps and textures.
  • A written description of the game, expected gameplay and how the designed artifacts will fit into the game.

The discussion should include brief notes explaining

  • How the designs will be realised, including required software
  • How and why design decisions were made with reference to both play and realisation

The presentation should be in powerpoint with supporting artwork, research notes and sketch books.

For the purpose of the presentation images can be drawn, digitally produced or scanned. The presentation should include an introduction to the game concept, visuals and discussion of the game elements discussed above and a brief discussion of how you see the game being implemented.

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